Tuesday, November 21, 2017

Portal 2 Review: I would say the cake is a lie but there is no cake in this game.

Okay so Portal 2 was if I'm remembering correctly one of the first games I got for my PS3. I didn't know what it was all I knew was the concept, kind-of. See I wasn't very smart gaming wise back in 2011 when it came out. I usually didn't know anything about the games I got I usually just got them. But man did I chose a good one with this game.



 Portal 2 is easily one of the best games ever made, and possible on the top ten of best sequels ever. The game focuses on your ability to shoot two portals and travel between them. The game had very realistic physics and if you don't have a good understanding of physics then you might not ever beat the game without a walkthrough. Portal 2 compared to it's predecessor has a much more in depth single player campaign and adds a co-op mode with a completely different campaign. This game also comes with a great techno soundtrack and is crammed with content. And if you got the version on PC then it came with a free level editor so you could play other peoples levels and make your own!

Level design wise, this game has a perfect sense of progression. Every level you play will expect you to figure it out. The game hates helping you and will constantly make fun of you for getting stuck. Normally though that would be a bad thing but the game does it in such a way that it's funny and enjoyable. The game doesn't just give you puzzles and call it a day. This game provides one of the best stories I have ever experienced in a game. Very few times have I went through a deadly laboratory and just after defeating my enemy on my way out felt like I didn't want it to end.
Oh and if you caught that part from the last sentence about a deadly laboratory then let me explain. The entire game you aren't just trying to solve puzzles, you're solving puzzles to survive. A crazy ai named GLaDOS runs Aperture Science which is the building where the game takes place. Every test usually is made to kill you. The farther you go the deadlier they become. If you wish to beat the singleplayer you'll have to think outside the box. But if you're playing with a friend you will have to think of a way to make it through puzzles without giving in to the massive urge of killing your partner. (trust me, it's hard)

Not many games have hooked me for as long as this game has. And it honestly sucks that the company that made it isn't interested in making any more of them. This game gets a 10/10 and gets my personal game of the year for 2011.

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